350 spells. No spell book.

A spell is a recipe: one goal to shape it, three elements to fuel it. Go all Fire for a Fire Bolt, or swap one for Water and cast a Steam Hybrid Bolt. Your favourites stay on one-tap buttons.

Slide 1, Elements. Choose from six core elements: Fire, Air, Water, Earth, Life and Death.
Slide 1 of 8

Try a recipe

Goal
Element
Element
Element

Pick a goal and 3 elements.

Goal
Elements
In-game view of a character at a sea-side arena, with one-tap spell buttons down the right side and four empty recipe slots at the bottom.

One-tap spells on the right, four recipe slots along the bottom. The same on a phone as on a desktop.

Cast anything. Master a few.

Anyone can cast every spell. The first time you beat a boss, one element gets permanently stronger. Artefacts add more while equipped, up to 10 at a time, and you can swap them whenever you want a new build.

The six elements

Each element is good at one job and pays for it somewhere else. The elements you invest in decide the role you play in a raid.

  • FireBurst damage
  • WaterControl and defense
  • EarthTank and control
  • AirArea damage and mobility
  • LifeHealing
  • DeathDamage that ramps up over time
The Six Elements infographic. Fire: burst damage, weak at area damage, crowd control and utility. Water: crowd control, defense and good area damage, with okay DPS. Earth: best defense and aggro management plus crowd control, with okay DPS. Air: great area damage, fast and evasive, good utility, with okay DPS. Life: a heal for every situation, weak at damage, area damage and crowd control. Death: highest damage over time and battle resurrection, with a slow ramp.

Elements and hybrids

Mix two different elements in a recipe and they fuse into a hybrid. Six elements make fifteen hybrids, from Lightning to Bone.

Elements and Hybrids chart. Fire with Air makes Lightning, with Life Sunlight, with Water Steam, with Death Ash, with Earth Magma. Air with Life makes Pollen, with Water Blizzard, with Death Miasma, with Earth Sandstorm. Life with Water makes Rain, with Death Blood, with Earth Bramble. Water with Death makes Frostbite, with Earth Mud. Death with Earth makes Bone.

Now go cast one

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